Primae Noctis is a stealth, action game based on the Braveheart I.P. It follows the story of Cora Keith, a woman from the Scottish Highlands who seeks to assassinate the English lord responsible for the rape and murder of her sister under the rights of primae noctis. The player can switch between three forms, each with unique abilities, in order to fight and sneak through the lord's castle. I am currently working a programmer on PrimaeNoctis. I implement the gameplay mechanics like 3 differents form of character and her abilities. I also implement all the HUD elements of the game. Team size - 17 Production time - 6 months
Elastiball is a sport game. In this game, player use a slinger to swing around the level, try to catch the elastiball, throw it to other team members and score by swinging through a hoop. I served as sole programmer for this project.
In this project, I create new weapon with swing mechanic: player shoot and stick a rope at any objects in the game’s environment, swing around (player can control character in the air). I also work with artists and level designer in building the art packages and the game’s installer and wrote technical design document.
Team Size - 8 Production Time - 8 weeks
Sapporo Showdown was a freeze-tag mod for Unreal Tournament III. I served as sole programmer for this project. In this project I implemented a new gametype (FreezeTag), a new gun that freeze people and a ball that thaw frozen people
Team Size - 8
Production Time - 4 weeks
This is a beat-them-up 2D platform game. It's game project I did in mod 2 (Fall 2008). Our team have 4 people: 1 programmer (me), 2 artist and 1 level designer. I'm working with the LD to put the game to XBOX and build a level on my 2D engine.
Team Size - 4
Production Time - 8 weeks




