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3D Game: Braveheart: Primae Noctis

Based off the time period of the movie, Braveheart: Primae Noctis is an action-packed tale of a woman taking revenge on the death of a sister. As Lead Animator, my role involves creating animations and rigs for five different characters. Motion capture ended up being a valuable aid to the project for a few animations that would take more time otherwise. The result of the game involves six levels within a British castle which includes dangerous encounters for the player.

3D Game: RUN

RUN is the first 3D game I worked on at The Guildhall at SMU. This first-person racing game was quite ambitious but ended up with fantastic graphics and gameplay. I took the role as the team's lead associate producer to help work along with the entire team's leads, designers, artists and software engineers. The result is a game demo that was developed over the course of nearly 10 weeks by a team size of 9 developers.

2D Game: ROM's Hard Drive to Silicon Valley

At The Guildhall at SMU, I worked on a 2D game project over the course of 2 months on a team of four. With my team, two level designers and a software engineer, we created a game demo consisting of three levels. The game had many environmental, character and animated assets which can be viewed in this gallery.

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