Warm Gun is a 100% independently-developed first person shooter set in a post-apocalyptic American future, which causes the country to reset itself and bring back the return of the Old West. Steam technology has advanced due to the depletion of oil and survivors are forced to fend for themselves -- by any means necessary.
Warm Gun is currently in development by a group called Emotional Robots. I temporarily held the animator position for their team.
Leviathan is a single player, third person, flight-based action game. It was developed as a standalone total conversion utilizing the Unreal Tournament 3 engine.
In the game, you take on the role of an alien race of creatures in which you control and use to attack a futuristic city that you are invading. The Leviathan, an immense mothership resembling an aquatic mammal, flies directly above you, which in turn creates a protective artificial atmosphere that you must remain inside of at all times.
My job on the team was to create all character-based animations which includes the Drone and Leviathan. I also helped create the animation tree as well as the 16-page instruction manual, which can be downloaded here (5.5 MB, PDF).
Leviathan is considered to be our capstone project, and was created in approx. five months with a team of 16 students.
Final Act is a team based, third person, Real-Time Strategy mod for UT3. Players compete by placing living statues called "Summons" to stop the opposing team from destroying each other's Soul Well.
This project was created with a team of nine students. I created animations, seamless textures, HUD Art, and the 24-page instruction manual which can be downloaded here (7.20 MB, PDF).




