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Lori Nicole Wilson

 

ENVIRONMENT Artist

5720 Martin rd

plano, tx 75024

lnwilson@smu.edu

(214) 793-9347

 

 

GAME EXPERIENCE


 

Art Director, Maglev                                                                         6 Months (12/09-5/10)

Unreal Development Kit, 15 Person Team

4 Artists, 3 Programmers, 6 Level Designers, 2 Producers 

  • Responsible for taking hero character and villain from conception to animation
  • Conceptualized environmental assets within a science fiction art style
  • Designed asset production pipeline and responsible for style consistency

 

Artist, Colossal Takeover                                                                         3 Months (8/09-12/09)

Unreal Tournament 3 Mod, 8 Person Team

3 Artists, 1 Programmer, 4 Level Designers 

  • Modeled and textured city assets and destroyed counterparts
  • Produced environmental and character concept designs
  • Designed, modeled, and textured male and female player characters

 

Art Lead, Quantum of Mollusk                                                 2 Months (3/09-5/09)

Torque 2D, 4 Person Team

1 Artist, 3 Level Designers 

  • Conceptualized and animated 2D sprite sheets of the octopus hero and enemies
  • Created environmental assets, HUD, and UI
  • Constructed marketing materials and packaging

 

Producer, Project SEM                                                                  3 Months (9/09-12/09)

Torque 2D, 5 Person Team 

  • Created documentation and ventured through the process of publishing a 2D game through Xbox Creator’s Club

 

Portfolio available at http://www.lnwilson.com

 

EDUCATION


Master of Interactive Technology, Art Creation                           2010

Guildhall at Southern Methodist University, Plano, Texas

Thesis: Modular Design in Urban Environments

 

Bachelor of Arts , Computer Art

Bachelor of Science, Studio Art                                                                          2007

State University of Oneonta at New York, Oneonta, New York

 

Graphic Art & Advertising, Associate in Applied Science          2005

Finger Lakes Community College, Canandaigua, New York

 

WORK HISTORY


 Mac Specialist, Apple Retail                                                               2007 - 2008

Albany, New York

  • Personal software trainer as part of the One-to-One program, teaching anything from basic computer literacy to professional level software to individuals and small groups
  • Demonstrated patience and customer service skill in stressful situations, such as product launch dates

 

Program Assistant, Summer Escape                           Summer 2006, 2007

Wolcott, New York 

  • Led or co-instructed activities in a variety of classes for middle school students, such as ceramics, claymation, and team building
  • Collaborative event planning and trip chaperone
  • Certified in CPR and bus aide

 

Tools

 

3D/2D Apps

3Ds Max 2010

Maya

Photoshop

Illustrator

Mudbox

ZBrush

xNormal

CrazyBump

 

Engines

Unity

UDK

Marmoset Toolbag

 

Language

MaxScript

JavaScript

 

Office

MS Word

Excel

PowerPoint

 

Additional

Tortoise SVN 1.6

Final Cut Pro