Hell's Belle
Hells Belle was my Capstone team game project. It culminated my team experience. On Hell's Belle I worked as an environment artist, character artist, and rigger. I was also the game designer for Hells Belle in addition to my work in the art department.
Starshade Valley
Starshade Valley was my first 3d team game. It was done in Unreal 3. I was Art lead on this team and spent most of my time modeling and texturing environmental art and clutter. I also worked on the shaders and enemy character.




