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The Gates of Grakholm

 The Gates are a quick environment project I did to practice my use of normals in a low-polygon scene.

Torchlight Assets

 This gallery contains several props and weapons I created in the style of Runic Games' Torchlight.

Concrete

 Concrete is a small diorama that I created in 3ds Max and Photoshop. In this piece I intended to hone my skills at realistic game texturing and workflow of Lightmaps.

Old Wall

 Asset table done in 3ds Max and Zbrush.

Abandoned Cathedral

 This is a Directed Focus Study that I completed with the purpose of building a scene using a workflow between 3ds Max and the Unity game engine.

Coke Battery 4

A Highly detailed 3d environment render project.

Individual Assets

 This gallery is full of single assets, rather than complete environments. Inside there are assets from many different projects that I have taken from concept to completion.

2D Art

Concept art and modelsheets that showcase my digital painting and compositing skills.

Hyp3r

 Hyp3r is a small shooter game that I designed, coded, and created art for in about 6 weeks in my spare time at the Guildhall.

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