The Gates are a quick environment project I did to practice my use of normals in a low-polygon scene.
This gallery contains several props and weapons I created in the style of Runic Games' Torchlight.
Concrete is a small diorama that I created in 3ds Max and Photoshop. In this piece I intended to hone my skills at realistic game texturing and workflow of Lightmaps.
This is a Directed Focus Study that I completed with the purpose of building a scene using a workflow between 3ds Max and the Unity game engine.
This gallery is full of single assets, rather than complete environments. Inside there are assets from many different projects that I have taken from concept to completion.










