Christopher Wood
Portfolio: http://christopher.wood.org
Email: christopher@wood.org
Phone: (405)535-6725
Software Skills
· Adobe Photoshop
· Adobe Indesign
· Adobe Illustrator
· Autodesk 3ds Max 2009
· Autodesk Maya
· Creator
· Zbrush
· Source (Half-Life)
· Mudbox 1.0
· Final Cut Pro
· Maxscript
· UT3
· UT 2004
· GUI Studio MDL
· VTFEdit
· Microsoft Access
· GarageGames Torque
· xNormal v3.14
· Crazybump
Game Experience
Unannounced Title: 1st person action game January 2009 - February 2009
· Environmental Artist
· Gearbox Software project
· Developed low and high poly models and textures for in-game assets.
· Ensured assets worked correctly in engine
Nightmare: 3rd person single-player action game June 2008 - December 2008
· Lead Animator, Art Pipeline, and Asset Artist
· Student Game Project in Source, 16 member team
· Created custom rigs for six humanoid characters
· Created animation cycles for all characters
· Ensured all art assets worked correctly in engine
· Troubleshot model compiler errors in Source
· Assigned the animation workload among the animation team
Extinction: 3rd and 1st person team-based action game December 2007 - May 2008
· Lead Animator and Environmental Artist
· Student Game Project in Unreal Tournament 2004, 12 member team
· Created animation sets for three humanoid characters
· Ensured all animations were imported correctly in engine
· Created UT2k4 animation digester scripts
· Mentored another animator on the team
· Created environmental art assets
Juan de Mars: 2d platformer August 2007 - September 2007
· Game Artist
· Student Game Project in TorqueX, 4 member team
· Designed enemy and environment sprites, concepts for characters and environments, and created UI graphics
Work Experience
L-3 Communications April 2009 - Present
· Asset Modeler
· Created vehicle models and textures for military flight simulators
Gearbox Software January 2009-April 2009
· Environment Artist, temporary contractor
· Created environment assets for announced game title
Apptis May 2005 – August 2005
· Database Engineer, Intern
· Developed a comprehensive employee database
Advancia May 2000 - August 2000
· Software Engineer, Intern
· Developed web content and data entry upgrading legacy databases
Education
The Guildhall at Southern Methodist University, Plano, Texas
· Master of Interactive Technology, specialization in Art Creation, December 2008
John Brown University, Siloam Springs, Arkansas
· Bachelor of Science in Digital Media Arts, May 2007

