SMU Guildhall
Home
Individual Work
Team Work
MIT Project
Resume
Contact
  ||  Back to List
RUN (An Unreal Racing Mod)

Engine: Unreal Engine 3          Game: Original Mod

Build Time: 10 weeks

I participated on this mod with eight other individuals. My role was Level Designer and I was responsible for the second half of the overall level layout. Communication and creating a solid pipeline was critical to the success of this project. The finished product was a fun multiplayer game that gives players the opportunity to sabotage other racers in an attempt to escape an exploding space station.

Engarde! A Tale of War and Cheese

Engine: Torque X Builder          Game: Original IP

Build Time: 10 weeks

I was the lead level designer and the team lead of this 2D game. As leader of the team, it was my responsibility to drive the design and steer the other team members in the right direction in order to meet deadlines. I organized SCRUM meetings and created my own unique level, complete with a final boss battle. The game turned out great and I have nothing but admiration for the people on the team that worked hard and cared so much about the final product.

 

Copyright © 2011 Southern Methodist University. All rights reserved. • Right to Know and Legal • Privacy Policy

For questions or problems with this site contact The Guildhall Webmaster.