The Megatron Facility was based off an environment picture of a dark hallway. Drawn to the stark contrast and dark mood of the piece, I set out to reproduce the image and capture the reflections of the murky water.
The Morgue was based off an environment picture of a new but empty morgue. The purpose of this project was to take the original creepy mood of the morgue and add some elements of degredation.
These are a collection of props done for game production that have been arranged on a turntable. Includes maps and tri count information.
This project was intended to establish a mood of a small, welcoming hotel during tea time. This allowed me to explore mental ray and soft lighting.






