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Megatron

The Megatron Facility was based off an environment picture of a dark hallway. Drawn to the stark contrast and dark mood of the piece, I set out to reproduce the image and capture the reflections of the murky water.

Morgue

The Morgue was based off an environment picture of a new but empty morgue. The purpose of this project was to take the original creepy mood of the morgue and add some elements of degredation.

Environment Props

These are a collection of props done for game production that have been arranged on a turntable. Includes maps and tri count information.

Hotel

This project was intended to establish a mood of a small, welcoming hotel during tea time. This allowed me to explore mental ray and soft lighting.

Amazonia Scripting

Amazonia is a 3D Isometric RTS demo that I scripted in four weeks using Javascript and the Unity Engine. This project was intended to introduce  both the engine and the scripting language.

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