Primae Noctis is a single player game built in the Unreal Editor 3 wherein the player switches between three magical forms, each with unique abilities that combine stealth and action on a quest of vengeance and liberation. I am an environment artist on this production.
RUN is a fast-paced multiplayer foot-racing game where 4 players foil each other in a furious race in the hazardous environment of their interactive spaceship.
With one escape pod left, will you be the sole survivor?
I was Lead Artist and the concept artist on this production. My responsibilities included shaping the visual style of our game with the designers and managing all art-related tasks.
EnGarde! is an acrobatic action-platformer with light fencing elements that puts the player in control of a heroic mouse in search of adventure.
Take the reigns as Pierre Lafeyette, whose interest in 17th Century swordplay empowers him to journey through the bright and vivid world behind our walls on his quest to vanquish the evil invading his home.
Our first team game production provided much experience in working as a core development team and an introduction into asset pipeline and implementation. On this production I was the team's artist.




