The Chronos Project is a third-person action PC game built with the Unreal 3 engine. Players guide Chronos, a G.I.-turned-superhuman experiment, as he escapes a late 1940's underground military complex. Armed with the ability to manipulate gravity, Chronos must fight a horde of deadly robots as well as the facility itself.
I worked as an environmental and particle effects artist for The Chronos Project throughout the project's 17 week development, creating environmental concepts, models, particle effects, and world textures.
Kite is a fast-paced multiplayer Unreal Tournament 3 mod. Two teams with hoverboards and energy grapple guns compete to score goals; the winners get to claim a place in the last island of civilization amid the post-apocalyptic wasteland.
I worked as lead artist on Kite throughout the 12 week production and created character models, vehicle models, and static mesh geometry.




