The Ghastleybriar Zoo incident is an adventure game built using the Half Life Source engine. As character artist I modeled, unwrapped, and textured the player character Edward Mump and the Oddbob bird that runs around the zoo.
Escape from Ithuria is a cooperative fantasy game built by a team of 15 using the Unreal Tournament 2004 engine. My role for this project was character and environmental artist and I concepted, modeled, unwrapped, and textured three characters and over ten environmental objects.
Mjolnir: Hammer of Tempered Elements is a 2D action side scroller created by a team of four using the Torque Game Builder engine. In the game the player controls Noah the Blacksmith and uses his enchanted hammer, Mjolnir, to free the young girl Sarah from the evil Executioner and his minions. I was responsible for concept art, character animations and tile maps, and the environment and background tiles.




