Resume Downloads
Matthew Taylor Character Artist
Xiphisternum@gmail.com
Skills
- Modeling, unwrapping, and texturing 3D models for video game production
- Diffuse, Normal, Specular, and Alpha mapping
- High polygon normal modeling
- Drawing and painting with digital and traditional media: raster and vector imaging, acrylic paint, watercolor, colored pencil, pen and ink, charcoal, charcoal dust
- Medical illustration – organic, anatomical, and surgical illustration
Software
· 3D Studio Max 2008 · Unreal Tournament 3 and 2004
· Maya 8 · Half Life Source
· Mudbox · Torque Game Builder
· Adobe Photoshop CS2 · Subversion
· Adobe Illustrator CS2 · Microsoft Office 2007
· Crazy Bump
· Adobe Flash MX
Experience
Unannounced Title – Gearbox intern Nintendo DS game August 2007
- Rigged one character for animation
Ghastleybriar Zoo Incident – Half Life Source team project January – June 2008
- Position: Character and Environmental Artist
- Modeled, unwrapped, high poly modeled, and textured three characters – the player character’s character, one enemy, and the final boss
- Modeled, unwrapped and textured more than five environmental objects
Escape from Ithuria – Unreal Tournament 2004 team project July – September 2007
- Position: Character and Environmental Artist
- Concepted, modeled, and textured one enemy characters
- Unwrapped and textured two additional enemy characters
- Modeled, unwrapped, and textured more than ten environmental objects
Soul Survivor – Unreal Tournament 2004 team project June 2007
- Position: Character Artist
- Concepted, modeled, textured, and rigged one character model
Mjolnir: Hammer of Tempered Elements – Torque Game Builder January – March 2007
- Position: Concept, Character and Environmental Artist, Animator
- Concepted, drawn, and animated the main character and three enemies including 54 animation cycles totaling over 250 frames
- Drawn environmental objects and background tiles totaling over 20 assets
Additional Work
Cutthroat Caverns by Smirk and Dagger Games –RPG Card game
- One original illustration published for use as an enemy creature card
Unnamed surgical book - Contracted by Janice Acampora June 2006
- Created four illustrations of a kidney surgery including anatomical, orientation, and procedural illustrations
Cashier for Acme Markets in Bryn Mawr, PA 1999 – 2001
- Interacted with customers and answered questions
- Responsible for running a cash register
Education
The Guildhall at SMU
Professional Certificate in Digital Game Development January 2007 – July 2008
Specialization in Art Creation
Rochester Institute of Technology
Bachelor of Fine Art Medical Illustration September 2000 – August 2005

