On this project I decided to remake the Dwemer enemies featured in Morrowind. This included taking artistic licence, while remaining true to the essence of what made those enemies so memorable.
With this project, I have focused on creating an entire world that seeks to blend the Gothic and Science Fiction, the Alien and the Machine, the Organic and the Synthetic. I hope you enjoy this world.
This is a work in progress.
This gallery showcases my final Directed Focus Study. For this project, I chose to tackle a common problem within the industry - maximizing artistic variety with a minimum number of assets. I constructed one set of armor geometry, and using my skills as a painter, I created three very different and distinct sets of armor that utilize the same geometry.
This gallery features the production process for the creation of the Drone character from my final Team Game Project Leviathan. This character was concepted, modeled, and textured by myself.
This gallery features some of my character-focused concept work, illustrations, and model sheets. I absolutely love creating new worlds, and creating the people and animals that fill thos worlds. This gallery features sketches as well as finished pieces.







