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Environmental Art Creation Theories and Methodologies
By: Steven Khor
Supervisor: Chad Walker
Masters of Interactive Technology degree conferred July 12, 2008
Thesis / Project completed: July 9, 2008

Successful environmental creation is an important aspect of 3D art creation. A good environment requires an understanding of various theories and methodologies, which I investigated and then documented. The goal of this project was to utilize each theory and methodology by creating three separate environments.

I created the three environments in 3D Studio Max, applying the theories and methodologies researched to each of them to demonstrate their effectiveness in practice. The theories and methodologies encompassed texture creation, lighting and conceptualization, among other thing. After creating each environment, I was able document the steps I had taken.

At the end, this project allowed me to create environment that were unique in the methods used, and the styles applied to them. I finished feeling that my work laid out effective guidelines for use in environment creation, along with personal observations that would aid future work.

Download entire thesis (.pdf)