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Position: eCenter Faculty (Level Design Specialization)
Institution: The Guildhall at SMU
Location: SMU-in-Legacy
Date posted: August 1, 2007
eCenter Faculty: The Guildhall at SMU invites applicants for the position of eCenter faculty to teach in the graduate-level digital game development program in the Level Design specialization. Teaching positions are non-tenure track with a one-year renewable term and with a full-time teaching load. Full benefits accorded to full-time faculty are included.
Unique features of The Guildhall which affect faculty requirements follow:
- The Guildhall exists to serve the needs of the digital game development industry for the very best professionals who have learned how to work in the style and at the pace of the gaming industry.
- The Guildhall involves a program designed from the ground up in conjunction with industry professionals and reviewed on a regular basis to keep it current.
- A key element of The Guildhall’s value proposition is its intimate involvement with the industry and with industry professionals. As such, The Guildhall will draw on industry expertise in a broad range of ways to enrich the program.
- The Guildhall intends to be a focus for the industry as well as its premier education source.
An important consequence of conceiving and positioning The Guildhall in this way is that key faculty members should have and maintain credentials as digital game development professionals as well as educators.
Position requirements include the following:
- A minimum of three years of meaningful experience in the game development industry and the ability to teach game development courses at a graduate level
- Fluency in the development tools and methods of the game industry
- A bachelor's degree in a related field required and an advanced degree is highly desirable
- Familiarity with Adobe Photoshop CS2/3 and game design principles
- Some demonstration of teaching excellence is strongly desirable along with a passion for developing and playing video games
- Excellent communication and organizational skills
Bonus skills include the following:
- Familiarity with 3DS Max and Maya
- Programming knowledge: C++, C#, Unreal Script, Lua, Python
- Familiarity with one or more of the following editors: Unreal Tournament 2004/2007 (Unreal Engine 2.5/3.0); The Elder Scrolls: Oblivion (TES Construction Set); Quake 4 (Radiant); Half-Life 2 (Source)
Applicants should send a cover letter, vita, and two letters of recommendation or names and contact information of two or more references to the Guildhall Faculty Search Committee – Level Design Specialization, 5232 Tennyson Parkway, Building 2, Plano, Texas 75024. To ensure full consideration for this position, the application must be postmarked or emailed by August 31, 2007, but the committee will continue to accept applications until the positions are filled. The committee will notify applicants of its employment decision after positions are filled.
Informal inquiries about this position and the evaluation process may be addressed to diane@smu.edu.
All letters will be acknowledged. SMU will not discriminate on the basis of race, color, religion, national origin, sex, age, disability, or veteran status. SMU is also committed to nondiscrimination on the basis of sexual orientation.
Contact Info:
Guildhall Faculty Search Committee
5232 Tennyson Parkway, Building 2
Plano, Texas 75024

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