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Game Design
HGAM 6200 – Game Design I
Game Design 1 explores the fundamentals of video game design and teamwork. It provides a foundational framework and language for game design discussion. The class is heavily participation based where students explore video game design by analyzing and deconstructing existing games, exploring alternate sources of game design, discussing current trends in video game design and participating in team-based class workshops.
Prerequisite: Entrance into The Guildhall
HGAM 6203 – Game Design II
Game Design 2 builds on the fundamentals learned in Game Design I. Skills include more in-depth game and systems design, interactivity, interface, story development, continued game design workshops, and team building.
Prerequisites: Game Design I
HGAM 6205 – Game Design III
This course explores more advanced game design topics and rapid prototyping, expanding the student's creativity, knowledge, and understanding of gameplay and design while also preparing them for their final Guildhall Team Game Production project.
Prerequisite: HGAM 6203 Game Design II

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